Requiem of a Shattered World

Game: Bastion

Bastion is, without a doubt, one of the best games I have ever played.  The story, is that sometime between going to bed and waking up the entire world shattered into assorted bits and pieces in a horrific event known only as the Calamity.  You have to gather the Cores of the various larger bits of floating landmass to give power to the Bastion, your base of operations and  the games resident McGuffin.  Once the Bastion is fully powered up, you can save the world.  The story is engaging and exciting, but the best part is that it doesn't interfere.  Cutscenes are few and far between, with most of the narration taking place during actual gameplay.  The narrator is fantastic.  Its like someone distilled old west novels, spaghetti western movies, tobacco, whiskey, gunpowder, and cactus into concentrated essence of the old west and lovingly applied it to the inside of the man’s lungs between takes.  It only had one flaw:  too short.
 
Okay, now that I’m through gushing about the utterly fantastic story, I can now gush about the utterly fantastic gameplay.  The weapon variety in the game is fantastic, not too huge, not too tiny, well-paced, and all of them were fairly intuitive to use.  You can raid a level with any weapon combo you want, and the narrator has a nice quip about all of them as you leave the armory.  My personal favorite weapon was the War Machete.  After I found that thing it practically never left my hand, and the starting weapon Cael Hammer was left to collect dust at the bottom of a drawer.  See the War Machete deals a little less damage, but its lightning quick.  I can stab someone and be back behind my trusty shield before the brightly colored enemies have time to twitch, which came in very handy when I got a damage-over-time upgrade.  Also, I can throw the damn thing, which made it very versatile.  I found myself playing a lightning bruiser, using either the starting Fang Repeater or the Dueling Pistols most of all, alongside my trusty blade.  The game introduces you to new weapons by letting you pick them up in the levels.  They take the place of a slotted weapon but you either finish the level in short order or come across an armory soon after you learn how to use it, so if you don’t like it you can put it on a shelf and let it collect dust like an ugly Christmas sweater from your grandma.  You get a choice between 2 upgrades at each tier, and there’s little mini-McGuffins that you need to unlock each tier, which prevents you from turning that Machete into the sword of fucking Gryffindor by the fifth level, which does wonders for the pacing.  There isometric viewpoint an create some confusion, but nothing unmanageable.

In conclusion, if you enjoy games with stories and variety, and new ideas, go buy Bastion.  This game is so awesome it made me GUILTY that I got it on sale because I wanted to give the company more money to make more games like this.  If you’re the sort of violence obsessed denizen of Xbox Live with a maturity level somewhere below your shoes, then go jump off a bridge because society doesn’t need you.

Score: 10/10
Pass/Fail: Pass with flying colors, magnificent fanfare, and people bowing in the streets.

Comments